Search found 20 matches
- Sun Jul 29, 2018 3:17 am
- Forum: Bug Reports
- Topic: Cause cramps and potential crashes
- Replies: 1
- Views: 17624
Cause cramps and potential crashes
I was recently in a group where we killed Vaehroon. Twice when I would use cause cramps to damage him, the game crashed when he was around wounded or critical health. A third time I used fireball and it didn't crash. I have no clue why it would crash with cause cramps, but it seemed worth mentioning...
- Thu Jul 26, 2018 3:22 pm
- Forum: Bug Reports
- Topic: unblemished jerkin not responding to key word
- Replies: 0
- Views: 20105
unblemished jerkin not responding to key word
The unblemished jerkin is the only piece from the set that does not respond to the keyword "unblemished."
- Wed Jul 25, 2018 8:25 pm
- Forum: Bug Reports
- Topic: Found another stun bug
- Replies: 1
- Views: 17396
Found another stun bug
If two players are fighting a monster. If monster is targeting player A and player B misses a bash, player B is "stunned" , stops fighting, and cannot stand up again.
- Wed Jul 18, 2018 6:31 pm
- Forum: General Game Discussion
- Topic: Object Alterations
- Replies: 3
- Views: 200658
Re: Object Alterations
Just following up whether those ter'angreal, specificially the increased notations one, have been implemented?
Thanks!
Thanks!
- Wed Jul 11, 2018 10:33 pm
- Forum: Bug Reports
- Topic: Dying to AOE weave cancels weave
- Replies: 3
- Views: 25087
Re: Dying to AOE weave cancels weave
Kinda curious how this ended up? I'm guessing it's still the way it originally was?
- Fri Nov 27, 2015 6:03 pm
- Forum: Bug Reports
- Topic: counter
- Replies: 1
- Views: 5542
counter
While working on mastering the counter weave, I noticed that channeling speed normal was consistently faster than channeling speed fast was. I do not think that I have noticed this in any other weaves but it was about twice as long for the weave to go off when channeling fast, tried it a decent numb...
- Tue Sep 09, 2014 11:50 pm
- Forum: Common Room
- Topic: School situation
- Replies: 0
- Views: 15475
School situation
I've been missing in action lately and this is not likely to remit anytime soon. I have a very full load this semester. Just an FYI. Ill be back though as soon as I can so don't forget about me.
- Wed Jun 11, 2014 3:42 am
- Forum: Ideas Forum
- Topic: Trollocs?
- Replies: 1
- Views: 18560
Trollocs?
I remember reading a request for ideas for trollocs similar to talents. My idea isn't quite like talents but can add some interesting stuff. So give bonuses based on animal parts. Eagle might give added eyesight, or ability to see tracks horns might add a random gore attack hooves tracks look like a...
- Wed Jun 11, 2014 3:35 am
- Forum: Ideas Forum
- Topic: Weaves
- Replies: 1
- Views: 17054
Weaves
Was thinking on stuff from books and wondered if there was something similar for two things. 1) I think there was a weave used that led trollocs on a different trail, would it be possible to have something that confused tracks? 2) making gardens grow and bloom. no real "use" but could be u...
- Wed Jun 11, 2014 2:29 am
- Forum: Ideas Forum
- Topic: Ideas on blademaster styles
- Replies: 0
- Views: 13889
Ideas on blademaster styles
I was thinking today about a way to make emotionless more viable. I had the idea its like choosing between relying on training primarily or relying on your own innate abilities. It would be interesting if stats affected creative. Higher strength might produce effects similar to scales of power, high...