Search found 20 matches

by Aisle
Sun Jul 29, 2018 3:17 am
Forum: Bug Reports
Topic: Cause cramps and potential crashes
Replies: 1
Views: 2259

Cause cramps and potential crashes

I was recently in a group where we killed Vaehroon. Twice when I would use cause cramps to damage him, the game crashed when he was around wounded or critical health. A third time I used fireball and it didn't crash. I have no clue why it would crash with cause cramps, but it seemed worth mentioning...
by Aisle
Thu Jul 26, 2018 3:22 pm
Forum: Bug Reports
Topic: unblemished jerkin not responding to key word
Replies: 0
Views: 2445

unblemished jerkin not responding to key word

The unblemished jerkin is the only piece from the set that does not respond to the keyword "unblemished."
by Aisle
Wed Jul 25, 2018 8:25 pm
Forum: Bug Reports
Topic: Found another stun bug
Replies: 1
Views: 1976

Found another stun bug

If two players are fighting a monster. If monster is targeting player A and player B misses a bash, player B is "stunned" , stops fighting, and cannot stand up again.
by Aisle
Wed Jul 18, 2018 6:31 pm
Forum: General Game Discussion
Topic: Object Alterations
Replies: 3
Views: 4844

Re: Object Alterations

Just following up whether those ter'angreal, specificially the increased notations one, have been implemented?

Thanks!
by Aisle
Wed Jul 11, 2018 10:33 pm
Forum: Bug Reports
Topic: Dying to AOE weave cancels weave
Replies: 3
Views: 3289

Re: Dying to AOE weave cancels weave

Kinda curious how this ended up? I'm guessing it's still the way it originally was?
by Aisle
Fri Nov 27, 2015 6:03 pm
Forum: Bug Reports
Topic: counter
Replies: 1
Views: 1720

counter

While working on mastering the counter weave, I noticed that channeling speed normal was consistently faster than channeling speed fast was. I do not think that I have noticed this in any other weaves but it was about twice as long for the weave to go off when channeling fast, tried it a decent numb...
by Aisle
Tue Sep 09, 2014 11:50 pm
Forum: Common Room
Topic: School situation
Replies: 0
Views: 1898

School situation

I've been missing in action lately and this is not likely to remit anytime soon. I have a very full load this semester. Just an FYI. Ill be back though as soon as I can so don't forget about me.
by Aisle
Wed Jun 11, 2014 3:42 am
Forum: Ideas Forum
Topic: Trollocs?
Replies: 1
Views: 2151

Trollocs?

I remember reading a request for ideas for trollocs similar to talents. My idea isn't quite like talents but can add some interesting stuff. So give bonuses based on animal parts. Eagle might give added eyesight, or ability to see tracks horns might add a random gore attack hooves tracks look like a...
by Aisle
Wed Jun 11, 2014 3:35 am
Forum: Ideas Forum
Topic: Weaves
Replies: 1
Views: 2155

Weaves

Was thinking on stuff from books and wondered if there was something similar for two things. 1) I think there was a weave used that led trollocs on a different trail, would it be possible to have something that confused tracks? 2) making gardens grow and bloom. no real "use" but could be u...
by Aisle
Wed Jun 11, 2014 2:29 am
Forum: Ideas Forum
Topic: Ideas on blademaster styles
Replies: 0
Views: 1886

Ideas on blademaster styles

I was thinking today about a way to make emotionless more viable. I had the idea its like choosing between relying on training primarily or relying on your own innate abilities. It would be interesting if stats affected creative. Higher strength might produce effects similar to scales of power, high...