Search found 59 matches

by Maxim
Sun Apr 06, 2025 2:46 pm
Forum: General Announcements
Topic: Upcoming code changes
Replies: 182
Views: 643561

Re: Upcoming code changes

2025-04-06 A crashbug where the archer became incapacitated and subsequently dies has been solved. This is the infamous third company archer bug. Thanks Keruk. Forget will no longer show you that you are forgetting the skills that a skill depends on, unless you have that skill trained. Thanks Sprigg...
by Maxim
Thu Nov 21, 2024 2:47 pm
Forum: General Announcements
Topic: Upcoming code changes
Replies: 182
Views: 643561

Re: Upcoming code changes

2024-11-21
  • NPCs that should follow a quester for an escort quest will now automatically follow at quest acceptance if they're in the room, or when the quester enters the room with the NPCs required by the quest.
  • Max prompt length is now three times what it was previously.
by Maxim
Sun Nov 10, 2024 2:57 pm
Forum: General Announcements
Topic: Upcoming code changes
Replies: 182
Views: 643561

Re: Upcoming code changes

2024-11-10 Butcher has been corrected for the adjustments to how weights work. You can now look in equipment that is on your mount without removing it. Thanks Aramus. Drink containers should be more consistent about being able to drink the liquid type instead of the container name, e.g. drink ale. A...
by Maxim
Mon Nov 04, 2024 9:50 pm
Forum: General Announcements
Topic: Upcoming code changes
Replies: 182
Views: 643561

Re: Upcoming code changes

2024-11-04 Newbies (level 15 and lower) will no longer lose thirst/hunger. Thank you to Aramus for the idea. Corpses will now weigh the appropriate amount (100x what they used to). Make prompt won't cut off characters from the end anymore, and %X is now an option. See HELP PROMPT. Compare can be use...
by Maxim
Wed Oct 23, 2024 5:39 pm
Forum: General Announcements
Topic: Upcoming code changes
Replies: 182
Views: 643561

Re: Upcoming code changes

2024-10-23
  • No longer will empty drink containers weigh a negative amount. This should put an end to the negative weight bug.
  • Added support for ANSI-256 color codes. See help color for more info.
by Maxim
Wed Oct 23, 2024 5:38 pm
Forum: General Announcements
Topic: Upcoming code changes
Replies: 182
Views: 643561

Re: Upcoming code changes

2024-10-17
  • Warrants can now be issued by clan masters anywhere, you don't need to find the clan's warrant officer.
  • Ram of air should also work on one way doors.
by Maxim
Tue Oct 15, 2024 6:22 pm
Forum: General Announcements
Topic: Upcoming code changes
Replies: 182
Views: 643561

Re: Upcoming code changes

2024-10-14
  • You can now press 'c' while paging text to have it continue to the end. It may give you an **OVERFLOW** warning if it was too large to send at once.
by Maxim
Thu Oct 10, 2024 8:33 pm
Forum: General Announcements
Topic: Upcoming code changes
Replies: 182
Views: 643561

Re: Upcoming code changes

2024-10-10 Changes have been filtering in over the past 2-3 weeks, sorry for not updating immediately: - Counter now says you're countering the right person, not yourself. - If you're leading the mount that you're trying to lead, it will report that it's being led by you, not someone. - See help que...
by Maxim
Thu Oct 10, 2024 8:33 pm
Forum: General Announcements
Topic: Upcoming code changes
Replies: 182
Views: 643561

Re: Upcoming code changes

2024-02-28 Changes made over the past few weeks include: - The 'light' weave will now tell you acceptable arguments if you make a typo on the size of light you want to create. - The air/earth/fire/ice item weaves will accept 'spear' for short spears. - Form 'arc of the moon' no longer applies an off...
by Maxim
Thu Oct 10, 2024 8:33 pm
Forum: General Announcements
Topic: Upcoming code changes
Replies: 182
Views: 643561

Re: Upcoming code changes

2024-01-23 - Rooms that are sector type inside should now provide sufficient light for everyone to see objects by default. There are things that will make these rooms darker at times. - Draw will now draw from your mount's sheaths, if you're riding the mount. - Sheathe will now attempt to sheathe yo...