Upcoming code changes
Moderator: Builders
Re: Upcoming code changes
17.5.2016
- Meditation, when mastered, always provides the benefit of being able to critically hit with bladeforms, hold onto the source and perform bladeforms without the actual need to meditate. Mostly a quality of life improvement for relogging in and forgetting to turn meditation back on.
- Meditation, when mastered, always provides the benefit of being able to critically hit with bladeforms, hold onto the source and perform bladeforms without the actual need to meditate. Mostly a quality of life improvement for relogging in and forgetting to turn meditation back on.
Re: Upcoming code changes
27.5.2016
- You can no longer sleep in rooms which you can't rest in.
- If you're sneaking, it's now displayed in score.
- Should you be hiding (succesfully), it is displayed in score.
- You can no longer sleep in rooms which you can't rest in.
- If you're sneaking, it's now displayed in score.
- Should you be hiding (succesfully), it is displayed in score.
Re: Upcoming code changes
2.6.2016
- Swimming can no longer get you to far into negative moves.
- Swimming move drain should no longer trigger before you enter a room
with deep enough water to have to spread your arms and swim.
- Miedit now displays the correct commands for editing the
extra-descriptions, wear messages and remove messages.
Note: leaving them to (null) will make it be just the default message.
- Mundane weapons no longer take the extra prac to master (since you can
master them without using a master trainer).
- Bladeforms are easier to train in general.
- Swimming can no longer get you to far into negative moves.
- Swimming move drain should no longer trigger before you enter a room
with deep enough water to have to spread your arms and swim.
- Miedit now displays the correct commands for editing the
extra-descriptions, wear messages and remove messages.
Note: leaving them to (null) will make it be just the default message.
- Mundane weapons no longer take the extra prac to master (since you can
master them without using a master trainer).
- Bladeforms are easier to train in general.
Re: Upcoming code changes
23.6.2016
- Weight no longer has any effect on the dodge ability of mobs.
- Weight no longer has any effect on the dodge ability of mobs.
Re: Upcoming code changes
19.7.2017
- Show-time no longer exists. Instead when a character reaches level 15, they will receive a talent (or be talentless) the moment they hit that level.
- Show-time no longer exists. Instead when a character reaches level 15, they will receive a talent (or be talentless) the moment they hit that level.
Re: Upcoming code changes
22.7.2016
- Bladeforms can critically hit once more.
- High level mobs will no longer have higher defensives than intended.
- Bladeforms can critically hit once more.
- High level mobs will no longer have higher defensives than intended.
Re: Upcoming code changes
20.3.2017
- Blademasters of circle 10 can now train their forms higher.
- Blademasters of circle 10 can now train their forms higher.
Re: Upcoming code changes
12.8.2017
- Being underwater or in no-swim flagged rooms now impacts on your characters' well-being negatively.
P.S. This also means horses/followers/everything that isn't a horrendous monster. Or a fish.. fishes are horrendous monsters though.
Effective on next reboot.
- Being underwater or in no-swim flagged rooms now impacts on your characters' well-being negatively.
P.S. This also means horses/followers/everything that isn't a horrendous monster. Or a fish.. fishes are horrendous monsters though.
Effective on next reboot.
Re: Upcoming code changes
13.8.2017
- Stab and backstab damage should now be more consistent instead of most times doing very little damage.
- Fixed the typoes that popped up when masked person was about to lose the mask from their face.
- Bladeforms cannot be done within no-swim or underwater rooms anymore.
- Bashing cannot be done whilst in no-swim or underwater rooms.
- Weaving cannot be done in rooms that are flagged as underwater.
- Fixed "missing terribly" not having a dot at the end.
Effective starting next boot (in about three hours at the time of posting).
- Stab and backstab damage should now be more consistent instead of most times doing very little damage.
- Fixed the typoes that popped up when masked person was about to lose the mask from their face.
- Bladeforms cannot be done within no-swim or underwater rooms anymore.
- Bashing cannot be done whilst in no-swim or underwater rooms.
- Weaving cannot be done in rooms that are flagged as underwater.
- Fixed "missing terribly" not having a dot at the end.
Effective starting next boot (in about three hours at the time of posting).
Re: Upcoming code changes
29.8.2017
- Cross-race teaching is no longer possible at all.
- Cross-race teaching is no longer possible at all.