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Re: Upcoming code changes

Posted: Sun Nov 10, 2024 2:57 pm
by Maxim
2024-11-10
  • Butcher has been corrected for the adjustments to how weights work.
  • You can now look in equipment that is on your mount without removing it. Thanks Aramus.
  • Drink containers should be more consistent about being able to drink the liquid type instead of the container name, e.g. drink ale.
  • Aggressive NPCs will not attack hidden people unless they're seen/revealed.
  • Color codes in the prompt now explicitly use the foreground colors for the lowercase %C codes.

Re: Upcoming code changes

Posted: Thu Nov 21, 2024 2:47 pm
by Maxim
2024-11-21
  • NPCs that should follow a quester for an escort quest will now automatically follow at quest acceptance if they're in the room, or when the quester enters the room with the NPCs required by the quest.
  • Max prompt length is now three times what it was previously.

Re: Upcoming code changes

Posted: Sun Apr 06, 2025 2:46 pm
by Maxim
2025-04-06
  • A crashbug where the archer became incapacitated and subsequently dies has been solved. This is the infamous third company archer bug. Thanks Keruk.
  • Forget will no longer show you that you are forgetting the skills that a skill depends on, unless you have that skill trained. Thanks Sprigga.
  • New commands added to do_not_here: chinup, curl, pushup, shadowbox, squat. These are mainly used by scripts at certain places in the world.
  • The quest command will now accept "quest info #" as an option. It will show you the information that the questgiver gives you when you type quest view.
  • Two new socials have been added: facepalm and shouldershake. Thanks Velix.