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Re: Upcoming code changes

Posted: Tue May 05, 2015 5:45 pm
by Niila
5.5.2015

* Kick will always drain move, regardless wether it lands or not.
* The Wilder Event negative effect durations have been lowered.
* Basic weaves no longer activate during Wilder Event randomly.

Re: Upcoming code changes

Posted: Sun Nov 29, 2015 12:26 am
by Niila
29.11.2015

* Fixed history command (it was resetting whenever getting a new level).

Re: Upcoming code changes

Posted: Fri Dec 04, 2015 4:24 pm
by Niila
4.12.2015

* Wilder event has altered slightly, now more weaves ought to active.

Re: Upcoming code changes

Posted: Sun Dec 13, 2015 12:09 pm
by Niila
13.12.2015

* Higher level mob accuracy has risen a bit.
* Barehands gets more accuracy depending on skill than before.
* Bashing now reduces defensives appropriately.
* Min accuracy when attacking is now dependant on your max accuracy.

Barehands accuracy change is mostly thanks to weapons having accuracy but barehands not getting any accuracy bonus from weaponry.

Bashing seemed to not reduce defensives at all. This has now been recritified.

Re: Upcoming code changes

Posted: Mon Dec 21, 2015 4:43 pm
by Niila
21.12.2015

* Weaving while changing room shouldn't be possible anymore.
* Bladeforms put normal attacks on hold while executing.
* Bladeforms can be executed no matter what is in your 'non-primary hand'
(Dual wielding is now possible while bladeforming)

Re: Upcoming code changes

Posted: Sat Dec 26, 2015 10:08 am
by Niila
22.12.2015

* Axes, staves, flails.. etc, everything but barehands, long blades medium blades and short blades can be mastered all the way up to 99 through use.

Re: Upcoming code changes

Posted: Sat Dec 26, 2015 10:09 am
by Niila
26.12.2015

* Tie has been fixed (hopefully).
* Vanish has been implemented.
* Consider's 'names' have been fixed if opponent is masked.


Report any bugs or similar that you might experience or want changed.

Re: Upcoming code changes

Posted: Mon Dec 28, 2015 8:24 pm
by Niila
28.12.2015

* Ravager bladeformpath has been added.

Re: Upcoming code changes

Posted: Fri Jan 01, 2016 8:11 am
by Niila
29.12.2015

* Miedit can be used regardless of having crafting skill or not.

Re: Upcoming code changes

Posted: Fri Jan 01, 2016 8:11 am
by Niila
30.12.2015

* Commented 'autoquest' code out to reduce crashes, hopefully.