Channelers without full power logging out
Posted: Thu May 23, 2013 10:34 am
Hi everyone!
I managed to track down a bug, where in if a channeler who has still a regeneration event going on (sp, hp, mv), will crash the MUD. This is due to a statement that checks if the target is in a room with a certain flag. Well, as it happens, a channeler who has logged out of the MUD obviously isn't in any room and crash goes the MUD.
I'm posting this just so that I'd remember what the reason for the crash is so I can fix it later, as well as a warning to anyone who is a channeler to not log out until their all 'regeneratives' are at maximal values.
I'll try to get this bug fixed in a few hours.
I managed to track down a bug, where in if a channeler who has still a regeneration event going on (sp, hp, mv), will crash the MUD. This is due to a statement that checks if the target is in a room with a certain flag. Well, as it happens, a channeler who has logged out of the MUD obviously isn't in any room and crash goes the MUD.
I'm posting this just so that I'd remember what the reason for the crash is so I can fix it later, as well as a warning to anyone who is a channeler to not log out until their all 'regeneratives' are at maximal values.
I'll try to get this bug fixed in a few hours.