In the time before the Dawn
Posted: Fri Aug 14, 2009 12:55 pm
The Weave Weaves as it Wills they say. The rumours speak of the gruesome things that the Shadowspawn have done as of late, yet there has been no rumours of the Light prevailing in battles. But hidden in the sight, there are events that are untold, for one reason or another.
This is but a glimpse of what occurs sometimes, but is almost never spoken of. Let the Light guide those who walk upon such a path.
On a Dirty Track
Passing between many poorly built and maintained buildings, the track presses
on east and west. The buildings are evidently the houses of the less wealthy
in Braem, and though they are no shorter than most, their condition is a marked
contrast. The few with plastered walls are spiderwebbed with cracks and are
more mud-brown than plaster-white. Their roofs are pierced with negligence,
allowing rain, light and draughts in. Their pitiful front and backyards are no
more than strips of trampled grass, most lacking even wilted trees or leafless
shrubbery. Standing out amidst the gaunt buildings is a glove's store to the
south. It is a small building with a large, cluttered storefront window.
[ Exits: e s w ]
A brown stallion, being ridden by you is standing here.
A large brown rat nervously scurries about nearby.
SP:refreshed @ HP: 474/474 MV: 47/47 111/120 >
e
A T-Junction Along the Battered Track
Forming a precise T-junction with a narrower path, the track sprawled out
before you leads straight through the town of Braem. As expected from most
small, roadside towns, Braem is of modest wealthy, with most of its buildings
squat and poorly decorated. The few stacked two or three levels high are major
landmarks, their roofs seeming to glow with pride. High or low, the buildings
continue their march along the edges of either roadway, forming an effective
bricked-walled gorge for the traffic passing through. Looking along the path
west, it becomes clear that the buildings in that direction are poorer than
those along here. To the north, the pathway ambles towards the town's center,
while to the south it slips out through the southern limit of the town and
crawls up the slope of a rise.
[ Exits: n s w ]
A brown stallion, being ridden by you is standing here.
A patrolling guardsman, wielding a single-edged sword, following the guardsmen's officer is standing here.
A patrolling guardsman, wielding a single-edged sword, following the guardsmen's officer is standing here.
A patrolling guardsman, wielding a single-edged sword, following the guardsmen's officer is standing here.
The guardsmen's officer, wielding a broadsword is standing here.
A hen is here, taking care of her chicks.
A brown-colored hen is here.
A hen is here, taking care of her chicks.
SP:refreshed @ HP: 474/474 MV: 47/47 109/120 >
e
Alas, you cannot go that way....
SP:refreshed @ HP: 474/474 MV: 47/47 109/120 >
save
s
Saving you and aliases.
SP:refreshed @ HP: 474/474 MV: 47/47 110/120 >
ex
On a Battered Track Near a Smithy
The smell and sounds of a smithy comes from a large, bricked building to the
east. Water barrels rest before its front entryway, placed to hold back
massive, wooden doors. Stealing a peek inside, you can see the smithy
manufactures a wide variety of shields and swords. Smoke escapes from the
smithy's three large vents, creating a greyish-white plume over its slate roof.
On either side of the large building are the houses of the townsfolk. They,
along with a mirrored, opposing side, lead the traffic north and south.
Following the path north will take you towards the town's center, while to the
south stand the southern limit of Braem.
[ Exits: n e s ]
A brown stallion, being ridden by you is standing here.
SP:refreshed @ HP: 474/474 MV: 47/47 108/120 >Obvious exits:
North - A T-Junction Along the Battered Track
East - The Good Queen's Swords and Shields
South - Southern Limit of Braem
SP:refreshed @ HP: 474/474 MV: 47/47 108/120 >
save
Saving you and aliases.
SP:refreshed @ HP: 474/474 MV: 47/47 108/120 >
s
Southern Limit of Braem
This is the southern limit of Braem, with the majority of the town's bricked
buildings resting along the northern horizon. The track that lies underfoot
cuts through the middle of town, leading north into the town center, and south
of here to meet up with the Tar Valon Road. As one might expect of a busy
highway, both Braem's main road and the Tar Valon Road are scarred with use and
weathered to rock-hardness. A short distance to the south, the road begins to
mount a grassy hill, spliting it as it did the town in the north. Around the
hill, the thick and shadowy forests of Braem Woods are visible, spreading into
the distance like an ocean of greenery.
[ Exits: n s ]
A brown stallion, being ridden by you is standing here.
SP:refreshed @ HP: 474/474 MV: 47/47 107/120 >
save
Saving you and aliases.
SP:refreshed @ HP: 474/474 MV: 47/47 107/120 >
track
A Horse entered from the north minutes ago...
A Human left here to the north hours ago...
A Human left here to the north hours ago...
A Human entered from the north hours ago...
A Human entered from the north hours ago...
A Human left here to the north hours ago...
A Human entered from the north hours ago...
A Human left here to the north hours ago...
SP:refreshed @ HP: 474/474 MV: 47/47 107/120 >
s
save
Crest Looking Down on a Small Town
Striped with the broad track before you, the grassy hill underfoot offers an
unequaled view of the town sprawled out at its foot to the north. The town is
of a generic sort, with low buildings topped with thatched or slate roofs, and
roads narrow but well used. A charming aura envelopes the town utterly, like
some invisible force that seems to slow time down and wash away the burdens of
a busy world. Beyond the town, the wilderness races up to accost the eye, with
trees and shrubbery creating an impossibly thick quilt over the rolling
landscape. The greenery disappears into the horizon, seeming to touch the sky
to define a contrasting line. An almost mirrored image is portrayed to the
south, with Braem Woods spreading away.
[ Exits: n s w ]
A brown stallion, being ridden by you is standing here.
SP:refreshed @ HP: 474/474 MV: 47/47 106/120 >Saving you and aliases.
SP:refreshed @ HP: 474/474 MV: 47/47 106/120 >
map
Tar Valon Road
.----------------.
|+.~.+ %% |
|.~~++ %: |
|.~.++ ;: |
| + :% |
|: ++%%; |
|; +++ :%: |
|;;+++ % |
|+ +++++X |
|++. +++; |
|+.~~:++; |
|+.~.++ ; |
|++++++ ; |
|+++++++; |
|++++++;; |
|++++++; |
|++++++; |
`----------------'
SP:refreshed @ HP: 474/474 MV: 47/47 107/120 >
save
Saving you and aliases.
SP:refreshed @ HP: 474/474 MV: 47/47 107/120 >
w
The Base of a Hill West of the Road
At the foot of a low, but dominating hill, the far off horizonss are denied to
you. What can be seen around the hill is vague, as screens of green extending
from the nearby forest are in abundance. Though hidden from view, a human
settlement is not far off, as the aromas of home cooked meals and hickory logs
is strong in the air. The town's warm scents clash sharply with the tang of
the woods to the west. From the forest comes the tang of pines and
wildflowers, and of sourgums and oaks. There, concealed under its layered
canopy and dense foliage, animals fill the air with chirps, songs and calls.
[ Exits: e s w ]
A brown stallion, being ridden by you is standing here.
A wild boar digs through the soil.
SP:refreshed @ HP: 474/474 MV: 47/47 105/120 >
SP:energetic @ HP: 474/474 MV: 47/47 105/120 >
w
End of a Deer Trail
Forming a wall of leaves and branches, the forest to the north is impassable.
Vines roped around and hanging from branches are everywhere. They weave a web
as intricate and mysterious as one spun by a spider. Because of the density of
the foliage, much of the forest floor is submerged in darkness, which denies even
the hardiest of creepers life. Instead of a carpet of green, the floor is
painted the brown and orange of fallen leaves and twigs. Slithering to an end
here, a broad but faint deer trail continues to the west. The forest thins out
to the east and south.
[ Exits: e s w ]
A brown stallion, being ridden by you is standing here.
A sparrow flits about nearby.
A golden oriole is here singing sweetly.
SP:energetic @ HP: 474/474 MV: 47/47 101/120 >
w
A Deer Trail in Medium Woods
With the foliage of the forest obscuring much of the horizon, the nearby trees
and shrubs are the focus points of the scenery. The woods are of a mixed
variety, with leatherleafs, blackgums, pines and alders spreading leaf and
branch in every direction. At their foot, shrubs fountain green, orange and
brown in a riot of colors, most of them sporting flowers and berries. Heard
like an incessant hum, the noises of the forest are as enveloping as the
greenery. The call of birds drift through the soft breezes, while the rustle
of leaves and the comical chattering of squirrels announce a brimming
atmosphere. Barely noticeable in contrast to the rest of the scenery, a deer
trail lies underfoot. It leads east and west, swallowed by leafy boughs in
both directions.
[ Exits: n e s w ]
A brown stallion, being ridden by you is standing here.
A yearling buck is here prancing about nervously.
SP:refreshed @ HP: 474/474 MV: 47/47 98/120 >
w
A Deer Trail through Braem Woods
Patted down through years of animal passings, the deer trail before you is one
of many. Narrow or broad, the pathways of the forest snake around the
labyrinth of trees in every which way. Some of the narrower ones descend into
animal dens and burrows, while the broader ones weave an intricate tapestry
across the forest floor. Overhead, a beautifully layered canopy weaves a
similar sort of tapestry, stitching with branch and twig rather than trails.
The forest extends to the north and east, following an exceptionally broad deer
trail. The woods to the south and west are too thick to pass.
[ Exits: n e ]
A brown stallion, being ridden by you is standing here.
A sleek cat is crouching here
A young traveler is here, wandering the world for excitement.
SP:refreshed @ HP: 474/474 MV: 47/47 94/120 >
w
Alas, you cannot go that way....
SP:refreshed @ HP: 474/474 MV: 47/47 95/120 >
n
A Deer Trail through the Woods
Proud and majestic trees sprout from the leafy forest floor, spraying every
color of nature into the scenery. Their branches and spidery twigs have been
woven into a canopy overhead, which draw patterned shadows everywhere. Many
shrubs can be seen sporting about the ground, but not enough to hinder passage
in any direction. Leatherleafs, bearing the tough foliage that spawned their
name, stand to the north. A faint deer trail patted down through generations
of animals lies underfoot, and leads west and south. The woods to the east are
considerably more sparse, and offer a view of a small town, nestled deep in
the heart of Braem Woods.
[ Exits: n e s w ]
A brown stallion, being ridden by you is standing here.
A small grey squirrel looks at you from a branch.
SP:refreshed @ HP: 474/474 MV: 47/47 91/120 >
w
A grey squirrel leaves south.
End of a Deer Trail
Noticeable only in contrast to the thick, almost solid mesh of undergrowth, a
faint trail slithers to an end at this point. A few hoof prints have been
patted onto the narrow trail, indicating that it is a passage used by the
forest animals. Hemming the snaking trail, trees spreading thick and leafy
boughs rise majestically into the sky. They are of a vast variety, with leaves
of every hue, and trunks of every texture. At their base, shrubs fountain dark
leaves and pretty flowers. The shrubbery is thick, and has sealed off passage
to the south and west. Following the trail east will bring travelers deep into
Braem Woods. The thick foliage of the forest offers a poor view of what lies
to the north.
[ Exits: n e ]
A brown stallion, being ridden by you is standing here.
*A grizzled ghar'ghael raider*, following Grimrak is standing here.
*Grimrak*, wielding a grim ebony blade with jagged edges. is standing here.
SP:refreshed @ HP: 474/474 MV: 47/47 87/120 >
ex
Obvious exits:
North - Deep in Braem Woods
East - A Deer Trail through the Woods
SP:refreshed @ HP: 474/474 MV: 47/47 88/120 >
dism
0
You dismount a brown stallion.
A brown stallion starts following you.
SP:refreshed @ HP: 474/474 MV: 47/47 / >You fan the air around Grimrak with your fist.
SP:refreshed @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: healthy>
You send a wild punch at Grimrak missing terribly
Grimrak's attempted overhand slash to your head glides only through air.
SP:refreshed @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: healthy>
draw rapier
Protector Grimrak grunts, 'fist assist grimrak'
SP:refreshed @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: healthy>You draw a silver etched rapier from a simple black leather sword sheath.
SP:refreshed @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: healthy>
Protector Grimrak grunts, 'fist kick torso'
SP:refreshed @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: healthy>
A grizzled ghar'ghael raider assists Grimrak.
A grizzled ghar'ghael raider draws a cruelly notched battle-axe from a crude hide baldric.
You duck under a grizzled ghar'ghael raider's fist as he takes a swing at you.
SP:refreshed @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: healthy>
You barely stab Grimrak.
SP:refreshed @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: scratched>
Grimrak's vicious slash at your midsection catches only air.
SP:refreshed @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: scratched>
SP:energetic @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: scratched>
What a stroke of luck, a grizzled ghar'ghael raider seems to have missed you with his thrash!
SP:refreshed @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: scratched>
You barely stab Grimrak.
SP:refreshed @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: scratched>
What a stroke of luck, a grizzled ghar'ghael raider seems to have missed you with his thrash!
SP:refreshed @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: scratched>
Grimrak's clumsy slash with a grim ebony blade with jagged edges. goes wild missing you completely.
SP:energetic @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: scratched>
Protector Grimrak grunts, 'fist kick right hand'
SP:energetic @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: scratched>
SP:energetic @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: scratched>
You gesture and the earth begins to shake all around you!
A grizzled ghar'ghael raider falls down and hurts himself!
Grimrak falls down and hurts himself!
SP:energetic @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: bruised>
A grizzled ghar'ghael raider tries to kick you, but misses by a mile!
A grizzled ghar'ghael raider ends up off balance as his foot utterly misses you.
SP:energetic @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: bruised>
SP:energetic @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: bruised>
Saidar rushes wildly, threatening to destroy your weave.
SP:energetic @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: bruised>
You gesture and the earth begins to shake all around you!
A grizzled ghar'ghael raider falls down and hurts himself!
Grimrak falls down and hurts himself!
SP:energetic @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: bruised>
SP:energetic @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: bruised>
You gesture and the earth begins to shake all around you!
A grizzled ghar'ghael raider falls down and hurts himself!
Grimrak falls down and hurts himself!
SP:energetic @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: hurt>
Grimrak puts you flat on your back with a powerful bash!
SP:energetic @ HP: 468/474 MV: 47/47 / you: scratchedGrimrak: hurt>
You gesture and the earth begins to shake all around you!
A grizzled ghar'ghael raider falls down and hurts himself!
Grimrak falls down and hurts himself!
SP:energetic @ HP: 468/474 MV: 47/47 / you: scratchedGrimrak: hurt>
You gesture and the earth begins to shake all around you!
The earth opens beneath a grizzled ghar'ghael raider's feet and swallows him whole!
A grizzled ghar'ghael raider is dead! R.I.P.
You receive 0 experience points.
A grizzled ghar'ghael raider cries out in horror as death overwhelms him!
A grizzled ghar'ghael raider stops following Grimrak.
Grimrak's clumsy slash with a grim ebony blade with jagged edges. goes wild missing you completely.
SP:energetic @ HP: 468/474 MV: 47/47 / you: scratchedGrimrak: hurt>
Protector Grimrak grunts, 'fist kick right hand'
SP:energetic @ HP: 468/474 MV: 47/47 / you: scratchedGrimrak: hurt>
SP:energetic @ HP: 468/474 MV: 47/47 / you: scratchedGrimrak: hurt>
SP:energetic @ HP: 468/474 MV: 47/47 / you: scratchedGrimrak: hurt>
You gesture and the earth begins to shake all around you!
Grimrak falls down and hurts himself!
SP:breathless @ HP: 468/474 MV: 47/47 / you: scratchedGrimrak: hurt>
grin grimrak
You gesture and the earth begins to shake all around you!
Grimrak falls down and hurts himself!
SP:breathless @ HP: 469/474 MV: 47/47 / you: scratchedGrimrak: hurt>
Grimrak puts you flat on your back with a powerful bash!
SP:breathless @ HP: 463/474 MV: 47/47 / you: scratchedGrimrak: hurt>
Protector Grimrak grunts, 'fist kick right hand'
SP:breathless @ HP: 463/474 MV: 47/47 / you: scratchedGrimrak: hurt>You can't fight while sitting!!
Grimrak's vicious slash at your midsection catches only air.
You grin at him.
SP:breathless @ HP: 463/474 MV: 47/47 / you: scratchedGrimrak: hurt>
SP:breathless @ HP: 463/474 MV: 47/47 / you: scratchedGrimrak: hurt>
You barely stab Grimrak.
SP:breathless @ HP: 464/474 MV: 47/47 / you: scratchedGrimrak: hurt>
Grimrak puts you flat on your back with a powerful bash!
SP:breathless @ HP: 458/474 MV: 47/47 / you: scratchedGrimrak: hurt>
SP:breathless @ HP: 458/474 MV: 47/47 / you: scratchedGrimrak: hurt>
SP:breathless @ HP: 458/474 MV: 47/47 / you: scratchedGrimrak: hurt>
SP:breathless @ HP: 458/474 MV: 47/47 / you: scratchedGrimrak: hurt>
SP:breathless @ HP: 458/474 MV: 47/47 / you: scratchedGrimrak: hurt>
Grimrak's clumsy slash with a grim ebony blade with jagged edges. goes wild missing you completely.
SP:breathless @ HP: 458/474 MV: 47/47 / you: scratchedGrimrak: hurt>
SP:breathless @ HP: 458/474 MV: 47/47 / you: scratchedGrimrak: hurt>
SP:breathless @ HP: 459/474 MV: 47/47 / you: scratchedGrimrak: hurt>
You cannot control that many weaves at once.
SP:breathless @ HP: 459/474 MV: 47/47 / you: scratchedGrimrak: hurt>
Weaving fire you throw a glowing fireball into Grimrak burning him severely!
SP:breathless @ HP: 459/474 MV: 47/47 / you: scratchedGrimrak: wounded>
You throw a fireball at Grimrak and have the satisfaction of seeing him enveloped in flames!
SP:breathless @ HP: 459/474 MV: 47/47 / you: scratchedGrimrak: wounded>
Weaving fire you throw a glowing fireball into Grimrak burning him severely!
SP:breathless @ HP: 459/474 MV: 47/47 / you: scratchedGrimrak: wounded>
You throw a fireball at Grimrak and have the satisfaction of seeing him en
Protector Grimrak grunts, 'fist kick right hand'
SP:winded @ HP: 459/474 MV: 47/47 / you: scratchedGrimrak: wounded>
Weaving fire you throw a glowing fireball into Grimrak burning him severely!
SP:winded @ HP: 459/474 MV: 47/47 / you: scratchedGrimrak: wounded>
SP:winded @ HP: 459/474 MV: 47/47 / you: scratchedGrimrak: wounded>
SP:winded @ HP: 459/474 MV: 47/47 / you: scratchedGrimrak: wounded>
Saidar rushes wildly, threatening to destroy your weave.
SP:winded @ HP: 459/474 MV: 47/47 / you: scratchedGrimrak: wounded>
Weaving fire you throw a glowing fireball into Grimrak burning him severely!
SP:winded @ HP: 459/474 MV: 47/47 / you: scratchedGrimrak: wounded>
SP:winded @ HP: 459/474 MV: 47/47 / you: scratchedGrimrak: wounded>
You throw a fireball at Grimrak and have the satisfaction of seeing him enveloped in flames!
You throw a fireball at Grimrak and have the satisfaction of seeing him enveloped in flames!
SP:winded @ HP: 459/474 MV: 47/47 / you: scratchedGrimrak: wounded>
Weaving fire you throw a glowing fireball into Grimrak burning him severely!
SP:winded @ HP: 459/474 MV: 47/47 / you: scratchedGrimrak: bloody>
Weaving fire you throw a glowing fireball into Grimrak burning him severely!
SP:tired @ HP: 459/474 MV: 47/47 / you: scratchedGrimrak: bloody>
Grimrak puts you flat on your back with a powerful bash!
SP:tired @ HP: 453/474 MV: 47/47 / you: scratchedGrimrak: bloody>
Saidar rushes wildly, threatening to destroy your weave.
SP:tired @ HP: 453/474 MV: 47/47 / you: scratchedGrimrak: bloody>
Weaving fire you throw a glowing fireball into Grimrak burning him severely!
SP:tired @ HP: 453/474 MV: 47/47 / you: scratchedGrimrak: bloody>
You throw a fireball at Grimrak and have the satisfaction of seeing him enveloped in flames!
SP:tired @ HP: 454/474 MV: 47/47 / you: scratchedGrimrak: bloody>
You can't fight while sitting!!
Grimrak's clumsy slash with a grim ebony blade with jagged edges. goes wild missing you completely.
SP:tired @ HP: 454/474 MV: 47/47 / you: scratchedGrimrak: bloody>
SP:tired @ HP: 454/474 MV: 47/47 / you: scratchedGrimrak: bloody>
SP:tired @ HP: 454/474 MV: 47/47 / you: scratchedGrimrak: bloody>
SP:tired @ HP: 454/474 MV: 47/47 / you: scratchedGrimrak: bloody>
SP:tired @ HP: 454/474 MV: 47/47 / you: scratchedGrimrak: bloody>
SP:tired @ HP: 454/474 MV: 47/47 / you: scratchedGrimrak: bloody>
You cannot control that many weaves at once.
SP:tired @ HP: 454/474 MV: 47/47 / you: scratchedGrimrak: bloody>
Saidar rushes wildly, threatening to destroy your weave.
The Waygate swings open, revealing a dull, silvery doorway as Grimrak pulls the leaf.
SP:tired @ HP: 454/474 MV: 47/47 / you: scratchedGrimrak: bloody>
You throw a fireball at Grimrak and have the satisfaction of seeing him enveloped in flames!
You begin to weave Fireball.
SP:tired @ HP: 454/474 MV: 47/47 / you: scratchedGrimrak: bloody>
You throw a fireball at Grimrak and have the satisfaction of seeing him enveloped in flames!
SP:weary @ HP: 454/474 MV: 47/47 / you: scratchedGrimrak: bloody>
You throw a fireball at Grimrak and have the satisfaction of seeing him enveloped in flames!
SP:weary @ HP: 454/474 MV: 47/47 / you: scratchedGrimrak: critical>
Weaving fire you throw a glowing fireball into Grimrak burning him severely!
Grimrak panics, and attempts to flee!
Grimrak leaves west.
SP:weary @ HP: 454/474 MV: 47/47 / >
Your victim is not here.
SP:weary @ HP: 454/474 MV: 47/47 / >
Your victim is not here.
SP:weary @ HP: 454/474 MV: 47/47 / >
w
0
The Southern Edge of the Platform
A solid chest high wall lines the eastern side of the platform, ending its
progress northwards in a jagged gap simulated by the northern half of the
platform leaving nothing but an ominous shroud of darkness in its place. A
wall lined path of pale white stone circles precariously around the missing
section aiming to west. A pair of thick pillars form the trunks of a large
arch, layered with silvery designs from the ground stretching well above a
man's height where it is engulfed by the ever-present shadow. Sitting on the
edge at the center of the platform, oblivion to the northeast and cobblestones
circling the rest, a large stone post stands out covered in layer upon layer of
some silvery script pitted and beginning to lose its clarity under the taint.
[ Exits: e s w ]
A tall stone wall carved heavily in leaves sprouts forth from the ground.
A stone covered in flowing ogier script stands here.
*Grimrak*, wielding a grim ebony blade with jagged edges. is standing here.
A brown stallion has arrived from the east.
SP:weary @ HP: 455/474 MV: 45/47 / >You tickle Grimrak as you stab him.
SP:weary @ HP: 455/474 MV: 45/47 / you: scratchedGrimrak: critical>
You barely stab Grimrak.
Grimrak's clumsy slash with a grim ebony blade with jagged edges. goes wild missing you completely.
SP:weary @ HP: 455/474 MV: 45/47 / you: scratchedGrimrak: critical>
SP:weary @ HP: 455/474 MV: 45/47 / you: scratchedGrimrak: critical>
Grimrak panics, and attempts to flee!
Grimrak leaves south.
SP:weary @ HP: 455/474 MV: 45/47 / >
SP:weary @ HP: 456/474 MV: 47/47 / >
s
At the Summit of the Ramp
A large platform spreads northwards from the summit of the cobbled ramp where
more then a span away from the edge it degenerates into nothing more then a
writhing wall of shadow from which thin tendrils roam apart. Covered with
masterful etchings of vines and every imaginable leaf which are still evident
although severely pitted and slowly crumbling flake by ivory flake, the thick
walls spread along the sides of the ramp as it descends into a deep void.
[ Exits: n s d ]
A stone covered in flowing ogier script stands here.
A brown stallion has arrived from the north.
SP:weary @ HP: 457/474 MV: 46/47 / >
track
A Horse entered from the north minutes ago...
A Human entered from the north minutes ago...
A Trolloc left here to the south minutes ago...
A Trolloc entered from the north minutes ago...
An Other left here to the north hours ago...
An Other entered from the north hours ago...
An Other left here to the south hours ago...
An Other entered from the north hours ago...
SP:weary @ HP: 457/474 MV: 46/47 / >
s
A Curve in the Walled Bridge
The cobbled pathway curves away from the wide dais to the south, to gradually
descend eastwards, slowly becoming enveloped by the gloomy shadows. High walls
of broken and pitted stone form the northern and western sides, a flowing scene
of vines and leaves is carved into the stones once ivory surface. Along the
northwest corned, a section of the cobbled stones has fallen into the void,
leaving a hole nearly a span wide yet the surrounding wall remains intact.
[ Exits: n e s ]
A stone covered in flowing ogier script stands here.
A brown stallion has arrived from the north.
SP:weary @ HP: 458/474 MV: 46/47 / >
track
A Horse entered from the north minutes ago...
A Human entered from the north minutes ago...
A Trolloc left here to the south minutes ago...
A Trolloc entered from the north minutes ago...
An Other left here to the south hours ago...
An Other entered from the east hours ago...
An Other left here to the east hours ago...
An Other entered from the north hours ago...
SP:weary @ HP: 458/474 MV: 46/47 / >
s
Along A Decaying Pathway
A cobbled pathway nearly four spans across leads north away from the small wall
lined dais spreading to the south. A small shadowed gap mars the eastern wall
where a small section of mortar has crumbled to gray dusty allowing a series of
cubic stones to cascade into the voided topheth below. Into the western wall
and the scarred remains of the eastern, leaves and vines are etched into wide
almost lifelike friezes which seem to sway gently in some imaginary breeze.
[ Exits: n s ]
A brown stallion has arrived from the north.
SP:weary @ HP: 459/474 MV: 46/47 / >
s
Northern Edge of the Cobbled Dais
The wide platform stretches in a wall lined and cobblestone paved path to the
east while southward a jagged edge leads into the void of darkness.
Connecting under a thick pillared arch, a bridge meanders northwards into the
darkness, leaving merely an ivory white path through a midnight cloud.
Westward, a small space in the pitted white wall allows passage to a small
saucer shaped dais, which holds a dull reflective wall in its center. A thin
pole stretches like a spire towards the shrouded heavens above, covered from
base to summit with layer upon layer of flowing silver script.
[ Exits: n e w ]
A stone covered in flowing ogier script stands here.
A brown stallion has arrived from the north.
SP:weary @ HP: 459/474 MV: 45/47 / >
track
SP:weary @ HP: 459/474 MV: 45/47 / >A Horse entered from the north minutes ago...
A Human entered from the north minutes ago...
A Trolloc left here to the east minutes ago...
A Trolloc entered from the west minutes ago...
A Trolloc left here to the west minutes ago...
A Trolloc entered from the north minutes ago...
An Other left here to the east minutes ago...
An Other left here to the east hours ago...
SP:weary @ HP: 459/474 MV: 45/47 / >
e
The Decaying Rim
A jagged and pitted wall forms a chest high barrier along the northern edge of
the cobbled platform, masterfully etched vines intertwining with leaves of
every known kind cover nearly every inch of exposed stone. Eastward a gap in
the wall allows access to a spiraling ramp that descends into cloying darkness.
Small paths lead to the west and south around a fallen section of the extensive
dais. Rising in the middle of the dais, a thin post of pale stone covered with
fading silver script flowing from base to summit. Upward, nearly hidden in the
darkness, spreads the outlined base of an elongated ivory stoned path.
[ Exits: e w u ]
A stone covered in flowing ogier script stands here.
A brown stallion has arrived from the west.
SP:weary @ HP: 460/474 MV: 45/47 / >
SP:weary @ HP: 460/474 MV: 46/47 / >
track
A Horse entered from the west minutes ago...
A Human entered from the west minutes ago...
A Trolloc left here to the up minutes ago...
A Trolloc entered from the west minutes ago...
An Other left here to the up minutes ago...
An Other entered from the east minutes ago...
An Other left here to the up minutes ago...
An Other entered from the west minutes ago...
SP:weary @ HP: 461/474 MV: 46/47 / >
u
Nearing the Height of the Ramp
A wide oval surrounds the summit of the cobbled ramp, lined with a chest high
wall of heavily carved stone acting as a inadequate barrier against the
enshrouding gloom. Thin tendrils of blackened midnight roam slowly over the
surface of the ivory stones, leaving a scorched and pitted mess where once
beauty spread. A wide pathway leads eastward, stretching from the ramp to
disappear into the curtain of darkness beyond. As if the overhanging cloud of
perpetual night weights more than an ocean, the cobbled pathway is webbed with
hairline cracks and in some places long gaps where mortar has crumbled to dust.
[ Exits: e u ]
A stone covered in flowing ogier script stands here.
A brown stallion has arrived from below.
SP:weary @ HP: 461/474 MV: 46/47 / >
e
At the Summit of the Ramp
A wide cobbled pathway descends as it advances westward, low walls fanning out
to the north and south the farther it progresses into the shadowy depths. A
sort of wide, ivory stoned platform spreads to the east, canopied by the
ever-present blanket of night above. A dingy white wall, extends parallel to
the pathway seeming to enfold it like a guardian barrier fighting a losing
battle against the writhing evil surrounding it. A small section of the
southern wall bears a masterfully detailed carving of a golden-scaled serpent
coiling in and around a sculpted wheel like yarn around a spool.
[ Exits: n e w ]
A stone covered in flowing ogier script stands here.
A brown stallion has arrived from the west.
SP:weary @ HP: 462/474 MV: 45/47 / >
track
A Horse entered from the west minutes ago...
A Human entered from the west minutes ago...
An Other left here to the east hours ago...
An Other entered from the north hours ago...
An Other left here to the west hours ago...
An Other entered from the west hours ago...
An Other left here to the east hours ago...
An Other entered from the west hours ago...
SP:weary @ HP: 462/474 MV: 45/47 / >
w
Nearing the Height of the Ramp
A wide oval surrounds the summit of the cobbled ramp, lined with a chest high
wall of heavily carved stone acting as a inadequate barrier against the
enshrouding gloom. Thin tendrils of blackened midnight roam slowly over the
surface of the ivory stones, leaving a scorched and pitted mess where once
beauty spread. A wide pathway leads eastward, stretching from the ramp to
disappear into the curtain of darkness beyond. As if the overhanging cloud of
perpetual night weights more than an ocean, the cobbled pathway is webbed with
hairline cracks and in some places long gaps where mortar has crumbled to dust.
[ Exits: e u ]
A stone covered in flowing ogier script stands here.
A brown stallion has arrived from the east.
SP:weary @ HP: 463/474 MV: 45/47 / >
track
A Horse entered from the east minutes ago...
A Human entered from the east minutes ago...
A Horse left here to the east minutes ago...
A Human left here to the east minutes ago...
A Horse entered from the down minutes ago...
A Human entered from the down minutes ago...
A Trolloc left here to the up minutes ago...
A Trolloc entered from the down minutes ago...
SP:weary @ HP: 463/474 MV: 46/47 / >
SP:weary @ HP: 463/474 MV: 46/47 / >
u
Along the Edge of the Platform
A jagged line of cobblestones rings the edge of the platform, small gaps mar
the once perfect edge where the mortar has worn away enough to allow the
cobblestones to fall away into the darkness below. From the eastern side of
the platform, a wide ramp of pale stones descends into the grasp of darkness.
The jagged edged boundary of the platform spreads to the north and west around
a raised dirt filled platform. Leafless and barren gray trees, branches
drooped and lifeless, grow above the thin blanket of scraggly, blackened grass
that fills the center of the raised platform. The leafless trees and grass
crumble at the slightest movement, ground to a dust that seems to fade before
it reaches the ground, leaving no trace of its ever having existed. A post
sticks out from the center of the walled garden to stretch from the barren soil
upwards to the shrouded heavens, heavily etched with fading silver script.
[ Exits: n s u ]
A stone covered in flowing ogier script stands here.
A brown stallion has arrived from below.
SP:weary @ HP: 464/474 MV: 46/47 / >
track
A Horse entered from the down minutes ago...
A Human entered from the down minutes ago...
A Trolloc left here to the north minutes ago...
A Trolloc entered from the down minutes ago...
An Other left here to the south hours ago...
An Other entered from the down hours ago...
An Other left here to the south hours ago...
An Other entered from the down hours ago...
SP:weary @ HP: 464/474 MV: 46/47 / >
n
At the Base of a Low Ramp
>From the ominous grasp of the writhing darkness stretches a wide stone paved
bridge that connects to the platform under a small arch. Two massive pillars,
each with layer after layer of silvery etched swirls, stretch from the platform
to nearly three spans above where they arc across the center of the bridge to
form a towering arch. Beginning at the base of the southern pillar, a jagged
edge of stones spans eastward in a rough circle where it is gradually swallowed
in darkness, leaving nothing but a void beyond the rail-less edge. A section
of the platform extends a short distance to the north, its cobbled path leading
into the clutches of the darkness that reveals naught within but the hint of a
wall emitting a dull sheen. Rising forth from the center of the dais spreads a
stone post covered from base to top with silver script severely pitted.
[ Exits: s w ]
A stone covered in flowing ogier script stands here.
A brown stallion has arrived from the south.
SP:weary @ HP: 465/474 MV: 45/47 / >
track
A Horse entered from the south minutes ago...
A Human entered from the south minutes ago...
A Trolloc left here to the west minutes ago...
A Trolloc entered from the south minutes ago...
An Other left here to the west hours ago...
An Other entered from the west hours ago...
An Other left here to the west hours ago...
An Other entered from the south hours ago...
SP:weary @ HP: 465/474 MV: 46/47 / >
w
A Stone Bridge over the Shadowy Depths
Two pillars, the black stone nearly as dark as the shadows writhing around its
surface, stretch forth from the intersection of the ascending ramp and the
cobbled platform to the east. The ramp with its pale squared cobblestones
spread westward where the darkness engulfs it, like a mist of liquefied night,
until only a faint outline is left. A chest high stone wall of pale, ivory
white, stone lines the ramp on the northern and southern sides. The stones of
the pathway and the bordering walls are pitted and flaking as if the very stone
is rotting under the shadowy taint covering the eternal expanse of the Ways.
The dim outline of a wide circle of stone stretches unsupported nearly four
spans above the bridge as if no laws of the common world govern here.
[ Exits: e w ]
A brown stallion has arrived from the east.
This is but a glimpse of what occurs sometimes, but is almost never spoken of. Let the Light guide those who walk upon such a path.
On a Dirty Track
Passing between many poorly built and maintained buildings, the track presses
on east and west. The buildings are evidently the houses of the less wealthy
in Braem, and though they are no shorter than most, their condition is a marked
contrast. The few with plastered walls are spiderwebbed with cracks and are
more mud-brown than plaster-white. Their roofs are pierced with negligence,
allowing rain, light and draughts in. Their pitiful front and backyards are no
more than strips of trampled grass, most lacking even wilted trees or leafless
shrubbery. Standing out amidst the gaunt buildings is a glove's store to the
south. It is a small building with a large, cluttered storefront window.
[ Exits: e s w ]
A brown stallion, being ridden by you is standing here.
A large brown rat nervously scurries about nearby.
SP:refreshed @ HP: 474/474 MV: 47/47 111/120 >
e
A T-Junction Along the Battered Track
Forming a precise T-junction with a narrower path, the track sprawled out
before you leads straight through the town of Braem. As expected from most
small, roadside towns, Braem is of modest wealthy, with most of its buildings
squat and poorly decorated. The few stacked two or three levels high are major
landmarks, their roofs seeming to glow with pride. High or low, the buildings
continue their march along the edges of either roadway, forming an effective
bricked-walled gorge for the traffic passing through. Looking along the path
west, it becomes clear that the buildings in that direction are poorer than
those along here. To the north, the pathway ambles towards the town's center,
while to the south it slips out through the southern limit of the town and
crawls up the slope of a rise.
[ Exits: n s w ]
A brown stallion, being ridden by you is standing here.
A patrolling guardsman, wielding a single-edged sword, following the guardsmen's officer is standing here.
A patrolling guardsman, wielding a single-edged sword, following the guardsmen's officer is standing here.
A patrolling guardsman, wielding a single-edged sword, following the guardsmen's officer is standing here.
The guardsmen's officer, wielding a broadsword is standing here.
A hen is here, taking care of her chicks.
A brown-colored hen is here.
A hen is here, taking care of her chicks.
SP:refreshed @ HP: 474/474 MV: 47/47 109/120 >
e
Alas, you cannot go that way....
SP:refreshed @ HP: 474/474 MV: 47/47 109/120 >
save
s
Saving you and aliases.
SP:refreshed @ HP: 474/474 MV: 47/47 110/120 >
ex
On a Battered Track Near a Smithy
The smell and sounds of a smithy comes from a large, bricked building to the
east. Water barrels rest before its front entryway, placed to hold back
massive, wooden doors. Stealing a peek inside, you can see the smithy
manufactures a wide variety of shields and swords. Smoke escapes from the
smithy's three large vents, creating a greyish-white plume over its slate roof.
On either side of the large building are the houses of the townsfolk. They,
along with a mirrored, opposing side, lead the traffic north and south.
Following the path north will take you towards the town's center, while to the
south stand the southern limit of Braem.
[ Exits: n e s ]
A brown stallion, being ridden by you is standing here.
SP:refreshed @ HP: 474/474 MV: 47/47 108/120 >Obvious exits:
North - A T-Junction Along the Battered Track
East - The Good Queen's Swords and Shields
South - Southern Limit of Braem
SP:refreshed @ HP: 474/474 MV: 47/47 108/120 >
save
Saving you and aliases.
SP:refreshed @ HP: 474/474 MV: 47/47 108/120 >
s
Southern Limit of Braem
This is the southern limit of Braem, with the majority of the town's bricked
buildings resting along the northern horizon. The track that lies underfoot
cuts through the middle of town, leading north into the town center, and south
of here to meet up with the Tar Valon Road. As one might expect of a busy
highway, both Braem's main road and the Tar Valon Road are scarred with use and
weathered to rock-hardness. A short distance to the south, the road begins to
mount a grassy hill, spliting it as it did the town in the north. Around the
hill, the thick and shadowy forests of Braem Woods are visible, spreading into
the distance like an ocean of greenery.
[ Exits: n s ]
A brown stallion, being ridden by you is standing here.
SP:refreshed @ HP: 474/474 MV: 47/47 107/120 >
save
Saving you and aliases.
SP:refreshed @ HP: 474/474 MV: 47/47 107/120 >
track
A Horse entered from the north minutes ago...
A Human left here to the north hours ago...
A Human left here to the north hours ago...
A Human entered from the north hours ago...
A Human entered from the north hours ago...
A Human left here to the north hours ago...
A Human entered from the north hours ago...
A Human left here to the north hours ago...
SP:refreshed @ HP: 474/474 MV: 47/47 107/120 >
s
save
Crest Looking Down on a Small Town
Striped with the broad track before you, the grassy hill underfoot offers an
unequaled view of the town sprawled out at its foot to the north. The town is
of a generic sort, with low buildings topped with thatched or slate roofs, and
roads narrow but well used. A charming aura envelopes the town utterly, like
some invisible force that seems to slow time down and wash away the burdens of
a busy world. Beyond the town, the wilderness races up to accost the eye, with
trees and shrubbery creating an impossibly thick quilt over the rolling
landscape. The greenery disappears into the horizon, seeming to touch the sky
to define a contrasting line. An almost mirrored image is portrayed to the
south, with Braem Woods spreading away.
[ Exits: n s w ]
A brown stallion, being ridden by you is standing here.
SP:refreshed @ HP: 474/474 MV: 47/47 106/120 >Saving you and aliases.
SP:refreshed @ HP: 474/474 MV: 47/47 106/120 >
map
Tar Valon Road
.----------------.
|+.~.+ %% |
|.~~++ %: |
|.~.++ ;: |
| + :% |
|: ++%%; |
|; +++ :%: |
|;;+++ % |
|+ +++++X |
|++. +++; |
|+.~~:++; |
|+.~.++ ; |
|++++++ ; |
|+++++++; |
|++++++;; |
|++++++; |
|++++++; |
`----------------'
SP:refreshed @ HP: 474/474 MV: 47/47 107/120 >
save
Saving you and aliases.
SP:refreshed @ HP: 474/474 MV: 47/47 107/120 >
w
The Base of a Hill West of the Road
At the foot of a low, but dominating hill, the far off horizonss are denied to
you. What can be seen around the hill is vague, as screens of green extending
from the nearby forest are in abundance. Though hidden from view, a human
settlement is not far off, as the aromas of home cooked meals and hickory logs
is strong in the air. The town's warm scents clash sharply with the tang of
the woods to the west. From the forest comes the tang of pines and
wildflowers, and of sourgums and oaks. There, concealed under its layered
canopy and dense foliage, animals fill the air with chirps, songs and calls.
[ Exits: e s w ]
A brown stallion, being ridden by you is standing here.
A wild boar digs through the soil.
SP:refreshed @ HP: 474/474 MV: 47/47 105/120 >
SP:energetic @ HP: 474/474 MV: 47/47 105/120 >
w
End of a Deer Trail
Forming a wall of leaves and branches, the forest to the north is impassable.
Vines roped around and hanging from branches are everywhere. They weave a web
as intricate and mysterious as one spun by a spider. Because of the density of
the foliage, much of the forest floor is submerged in darkness, which denies even
the hardiest of creepers life. Instead of a carpet of green, the floor is
painted the brown and orange of fallen leaves and twigs. Slithering to an end
here, a broad but faint deer trail continues to the west. The forest thins out
to the east and south.
[ Exits: e s w ]
A brown stallion, being ridden by you is standing here.
A sparrow flits about nearby.
A golden oriole is here singing sweetly.
SP:energetic @ HP: 474/474 MV: 47/47 101/120 >
w
A Deer Trail in Medium Woods
With the foliage of the forest obscuring much of the horizon, the nearby trees
and shrubs are the focus points of the scenery. The woods are of a mixed
variety, with leatherleafs, blackgums, pines and alders spreading leaf and
branch in every direction. At their foot, shrubs fountain green, orange and
brown in a riot of colors, most of them sporting flowers and berries. Heard
like an incessant hum, the noises of the forest are as enveloping as the
greenery. The call of birds drift through the soft breezes, while the rustle
of leaves and the comical chattering of squirrels announce a brimming
atmosphere. Barely noticeable in contrast to the rest of the scenery, a deer
trail lies underfoot. It leads east and west, swallowed by leafy boughs in
both directions.
[ Exits: n e s w ]
A brown stallion, being ridden by you is standing here.
A yearling buck is here prancing about nervously.
SP:refreshed @ HP: 474/474 MV: 47/47 98/120 >
w
A Deer Trail through Braem Woods
Patted down through years of animal passings, the deer trail before you is one
of many. Narrow or broad, the pathways of the forest snake around the
labyrinth of trees in every which way. Some of the narrower ones descend into
animal dens and burrows, while the broader ones weave an intricate tapestry
across the forest floor. Overhead, a beautifully layered canopy weaves a
similar sort of tapestry, stitching with branch and twig rather than trails.
The forest extends to the north and east, following an exceptionally broad deer
trail. The woods to the south and west are too thick to pass.
[ Exits: n e ]
A brown stallion, being ridden by you is standing here.
A sleek cat is crouching here
A young traveler is here, wandering the world for excitement.
SP:refreshed @ HP: 474/474 MV: 47/47 94/120 >
w
Alas, you cannot go that way....
SP:refreshed @ HP: 474/474 MV: 47/47 95/120 >
n
A Deer Trail through the Woods
Proud and majestic trees sprout from the leafy forest floor, spraying every
color of nature into the scenery. Their branches and spidery twigs have been
woven into a canopy overhead, which draw patterned shadows everywhere. Many
shrubs can be seen sporting about the ground, but not enough to hinder passage
in any direction. Leatherleafs, bearing the tough foliage that spawned their
name, stand to the north. A faint deer trail patted down through generations
of animals lies underfoot, and leads west and south. The woods to the east are
considerably more sparse, and offer a view of a small town, nestled deep in
the heart of Braem Woods.
[ Exits: n e s w ]
A brown stallion, being ridden by you is standing here.
A small grey squirrel looks at you from a branch.
SP:refreshed @ HP: 474/474 MV: 47/47 91/120 >
w
A grey squirrel leaves south.
End of a Deer Trail
Noticeable only in contrast to the thick, almost solid mesh of undergrowth, a
faint trail slithers to an end at this point. A few hoof prints have been
patted onto the narrow trail, indicating that it is a passage used by the
forest animals. Hemming the snaking trail, trees spreading thick and leafy
boughs rise majestically into the sky. They are of a vast variety, with leaves
of every hue, and trunks of every texture. At their base, shrubs fountain dark
leaves and pretty flowers. The shrubbery is thick, and has sealed off passage
to the south and west. Following the trail east will bring travelers deep into
Braem Woods. The thick foliage of the forest offers a poor view of what lies
to the north.
[ Exits: n e ]
A brown stallion, being ridden by you is standing here.
*A grizzled ghar'ghael raider*, following Grimrak is standing here.
*Grimrak*, wielding a grim ebony blade with jagged edges. is standing here.
SP:refreshed @ HP: 474/474 MV: 47/47 87/120 >
ex
Obvious exits:
North - Deep in Braem Woods
East - A Deer Trail through the Woods
SP:refreshed @ HP: 474/474 MV: 47/47 88/120 >
dism
0
You dismount a brown stallion.
A brown stallion starts following you.
SP:refreshed @ HP: 474/474 MV: 47/47 / >You fan the air around Grimrak with your fist.
SP:refreshed @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: healthy>
You send a wild punch at Grimrak missing terribly
Grimrak's attempted overhand slash to your head glides only through air.
SP:refreshed @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: healthy>
draw rapier
Protector Grimrak grunts, 'fist assist grimrak'
SP:refreshed @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: healthy>You draw a silver etched rapier from a simple black leather sword sheath.
SP:refreshed @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: healthy>
Protector Grimrak grunts, 'fist kick torso'
SP:refreshed @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: healthy>
A grizzled ghar'ghael raider assists Grimrak.
A grizzled ghar'ghael raider draws a cruelly notched battle-axe from a crude hide baldric.
You duck under a grizzled ghar'ghael raider's fist as he takes a swing at you.
SP:refreshed @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: healthy>
You barely stab Grimrak.
SP:refreshed @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: scratched>
Grimrak's vicious slash at your midsection catches only air.
SP:refreshed @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: scratched>
SP:energetic @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: scratched>
What a stroke of luck, a grizzled ghar'ghael raider seems to have missed you with his thrash!
SP:refreshed @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: scratched>
You barely stab Grimrak.
SP:refreshed @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: scratched>
What a stroke of luck, a grizzled ghar'ghael raider seems to have missed you with his thrash!
SP:refreshed @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: scratched>
Grimrak's clumsy slash with a grim ebony blade with jagged edges. goes wild missing you completely.
SP:energetic @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: scratched>
Protector Grimrak grunts, 'fist kick right hand'
SP:energetic @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: scratched>
SP:energetic @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: scratched>
You gesture and the earth begins to shake all around you!
A grizzled ghar'ghael raider falls down and hurts himself!
Grimrak falls down and hurts himself!
SP:energetic @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: bruised>
A grizzled ghar'ghael raider tries to kick you, but misses by a mile!
A grizzled ghar'ghael raider ends up off balance as his foot utterly misses you.
SP:energetic @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: bruised>
SP:energetic @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: bruised>
Saidar rushes wildly, threatening to destroy your weave.
SP:energetic @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: bruised>
You gesture and the earth begins to shake all around you!
A grizzled ghar'ghael raider falls down and hurts himself!
Grimrak falls down and hurts himself!
SP:energetic @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: bruised>
SP:energetic @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: bruised>
You gesture and the earth begins to shake all around you!
A grizzled ghar'ghael raider falls down and hurts himself!
Grimrak falls down and hurts himself!
SP:energetic @ HP: 474/474 MV: 47/47 / you: healthyGrimrak: hurt>
Grimrak puts you flat on your back with a powerful bash!
SP:energetic @ HP: 468/474 MV: 47/47 / you: scratchedGrimrak: hurt>
You gesture and the earth begins to shake all around you!
A grizzled ghar'ghael raider falls down and hurts himself!
Grimrak falls down and hurts himself!
SP:energetic @ HP: 468/474 MV: 47/47 / you: scratchedGrimrak: hurt>
You gesture and the earth begins to shake all around you!
The earth opens beneath a grizzled ghar'ghael raider's feet and swallows him whole!
A grizzled ghar'ghael raider is dead! R.I.P.
You receive 0 experience points.
A grizzled ghar'ghael raider cries out in horror as death overwhelms him!
A grizzled ghar'ghael raider stops following Grimrak.
Grimrak's clumsy slash with a grim ebony blade with jagged edges. goes wild missing you completely.
SP:energetic @ HP: 468/474 MV: 47/47 / you: scratchedGrimrak: hurt>
Protector Grimrak grunts, 'fist kick right hand'
SP:energetic @ HP: 468/474 MV: 47/47 / you: scratchedGrimrak: hurt>
SP:energetic @ HP: 468/474 MV: 47/47 / you: scratchedGrimrak: hurt>
SP:energetic @ HP: 468/474 MV: 47/47 / you: scratchedGrimrak: hurt>
You gesture and the earth begins to shake all around you!
Grimrak falls down and hurts himself!
SP:breathless @ HP: 468/474 MV: 47/47 / you: scratchedGrimrak: hurt>
grin grimrak
You gesture and the earth begins to shake all around you!
Grimrak falls down and hurts himself!
SP:breathless @ HP: 469/474 MV: 47/47 / you: scratchedGrimrak: hurt>
Grimrak puts you flat on your back with a powerful bash!
SP:breathless @ HP: 463/474 MV: 47/47 / you: scratchedGrimrak: hurt>
Protector Grimrak grunts, 'fist kick right hand'
SP:breathless @ HP: 463/474 MV: 47/47 / you: scratchedGrimrak: hurt>You can't fight while sitting!!
Grimrak's vicious slash at your midsection catches only air.
You grin at him.
SP:breathless @ HP: 463/474 MV: 47/47 / you: scratchedGrimrak: hurt>
SP:breathless @ HP: 463/474 MV: 47/47 / you: scratchedGrimrak: hurt>
You barely stab Grimrak.
SP:breathless @ HP: 464/474 MV: 47/47 / you: scratchedGrimrak: hurt>
Grimrak puts you flat on your back with a powerful bash!
SP:breathless @ HP: 458/474 MV: 47/47 / you: scratchedGrimrak: hurt>
SP:breathless @ HP: 458/474 MV: 47/47 / you: scratchedGrimrak: hurt>
SP:breathless @ HP: 458/474 MV: 47/47 / you: scratchedGrimrak: hurt>
SP:breathless @ HP: 458/474 MV: 47/47 / you: scratchedGrimrak: hurt>
SP:breathless @ HP: 458/474 MV: 47/47 / you: scratchedGrimrak: hurt>
Grimrak's clumsy slash with a grim ebony blade with jagged edges. goes wild missing you completely.
SP:breathless @ HP: 458/474 MV: 47/47 / you: scratchedGrimrak: hurt>
SP:breathless @ HP: 458/474 MV: 47/47 / you: scratchedGrimrak: hurt>
SP:breathless @ HP: 459/474 MV: 47/47 / you: scratchedGrimrak: hurt>
You cannot control that many weaves at once.
SP:breathless @ HP: 459/474 MV: 47/47 / you: scratchedGrimrak: hurt>
Weaving fire you throw a glowing fireball into Grimrak burning him severely!
SP:breathless @ HP: 459/474 MV: 47/47 / you: scratchedGrimrak: wounded>
You throw a fireball at Grimrak and have the satisfaction of seeing him enveloped in flames!
SP:breathless @ HP: 459/474 MV: 47/47 / you: scratchedGrimrak: wounded>
Weaving fire you throw a glowing fireball into Grimrak burning him severely!
SP:breathless @ HP: 459/474 MV: 47/47 / you: scratchedGrimrak: wounded>
You throw a fireball at Grimrak and have the satisfaction of seeing him en
Protector Grimrak grunts, 'fist kick right hand'
SP:winded @ HP: 459/474 MV: 47/47 / you: scratchedGrimrak: wounded>
Weaving fire you throw a glowing fireball into Grimrak burning him severely!
SP:winded @ HP: 459/474 MV: 47/47 / you: scratchedGrimrak: wounded>
SP:winded @ HP: 459/474 MV: 47/47 / you: scratchedGrimrak: wounded>
SP:winded @ HP: 459/474 MV: 47/47 / you: scratchedGrimrak: wounded>
Saidar rushes wildly, threatening to destroy your weave.
SP:winded @ HP: 459/474 MV: 47/47 / you: scratchedGrimrak: wounded>
Weaving fire you throw a glowing fireball into Grimrak burning him severely!
SP:winded @ HP: 459/474 MV: 47/47 / you: scratchedGrimrak: wounded>
SP:winded @ HP: 459/474 MV: 47/47 / you: scratchedGrimrak: wounded>
You throw a fireball at Grimrak and have the satisfaction of seeing him enveloped in flames!
You throw a fireball at Grimrak and have the satisfaction of seeing him enveloped in flames!
SP:winded @ HP: 459/474 MV: 47/47 / you: scratchedGrimrak: wounded>
Weaving fire you throw a glowing fireball into Grimrak burning him severely!
SP:winded @ HP: 459/474 MV: 47/47 / you: scratchedGrimrak: bloody>
Weaving fire you throw a glowing fireball into Grimrak burning him severely!
SP:tired @ HP: 459/474 MV: 47/47 / you: scratchedGrimrak: bloody>
Grimrak puts you flat on your back with a powerful bash!
SP:tired @ HP: 453/474 MV: 47/47 / you: scratchedGrimrak: bloody>
Saidar rushes wildly, threatening to destroy your weave.
SP:tired @ HP: 453/474 MV: 47/47 / you: scratchedGrimrak: bloody>
Weaving fire you throw a glowing fireball into Grimrak burning him severely!
SP:tired @ HP: 453/474 MV: 47/47 / you: scratchedGrimrak: bloody>
You throw a fireball at Grimrak and have the satisfaction of seeing him enveloped in flames!
SP:tired @ HP: 454/474 MV: 47/47 / you: scratchedGrimrak: bloody>
You can't fight while sitting!!
Grimrak's clumsy slash with a grim ebony blade with jagged edges. goes wild missing you completely.
SP:tired @ HP: 454/474 MV: 47/47 / you: scratchedGrimrak: bloody>
SP:tired @ HP: 454/474 MV: 47/47 / you: scratchedGrimrak: bloody>
SP:tired @ HP: 454/474 MV: 47/47 / you: scratchedGrimrak: bloody>
SP:tired @ HP: 454/474 MV: 47/47 / you: scratchedGrimrak: bloody>
SP:tired @ HP: 454/474 MV: 47/47 / you: scratchedGrimrak: bloody>
SP:tired @ HP: 454/474 MV: 47/47 / you: scratchedGrimrak: bloody>
You cannot control that many weaves at once.
SP:tired @ HP: 454/474 MV: 47/47 / you: scratchedGrimrak: bloody>
Saidar rushes wildly, threatening to destroy your weave.
The Waygate swings open, revealing a dull, silvery doorway as Grimrak pulls the leaf.
SP:tired @ HP: 454/474 MV: 47/47 / you: scratchedGrimrak: bloody>
You throw a fireball at Grimrak and have the satisfaction of seeing him enveloped in flames!
You begin to weave Fireball.
SP:tired @ HP: 454/474 MV: 47/47 / you: scratchedGrimrak: bloody>
You throw a fireball at Grimrak and have the satisfaction of seeing him enveloped in flames!
SP:weary @ HP: 454/474 MV: 47/47 / you: scratchedGrimrak: bloody>
You throw a fireball at Grimrak and have the satisfaction of seeing him enveloped in flames!
SP:weary @ HP: 454/474 MV: 47/47 / you: scratchedGrimrak: critical>
Weaving fire you throw a glowing fireball into Grimrak burning him severely!
Grimrak panics, and attempts to flee!
Grimrak leaves west.
SP:weary @ HP: 454/474 MV: 47/47 / >
Your victim is not here.
SP:weary @ HP: 454/474 MV: 47/47 / >
Your victim is not here.
SP:weary @ HP: 454/474 MV: 47/47 / >
w
0
The Southern Edge of the Platform
A solid chest high wall lines the eastern side of the platform, ending its
progress northwards in a jagged gap simulated by the northern half of the
platform leaving nothing but an ominous shroud of darkness in its place. A
wall lined path of pale white stone circles precariously around the missing
section aiming to west. A pair of thick pillars form the trunks of a large
arch, layered with silvery designs from the ground stretching well above a
man's height where it is engulfed by the ever-present shadow. Sitting on the
edge at the center of the platform, oblivion to the northeast and cobblestones
circling the rest, a large stone post stands out covered in layer upon layer of
some silvery script pitted and beginning to lose its clarity under the taint.
[ Exits: e s w ]
A tall stone wall carved heavily in leaves sprouts forth from the ground.
A stone covered in flowing ogier script stands here.
*Grimrak*, wielding a grim ebony blade with jagged edges. is standing here.
A brown stallion has arrived from the east.
SP:weary @ HP: 455/474 MV: 45/47 / >You tickle Grimrak as you stab him.
SP:weary @ HP: 455/474 MV: 45/47 / you: scratchedGrimrak: critical>
You barely stab Grimrak.
Grimrak's clumsy slash with a grim ebony blade with jagged edges. goes wild missing you completely.
SP:weary @ HP: 455/474 MV: 45/47 / you: scratchedGrimrak: critical>
SP:weary @ HP: 455/474 MV: 45/47 / you: scratchedGrimrak: critical>
Grimrak panics, and attempts to flee!
Grimrak leaves south.
SP:weary @ HP: 455/474 MV: 45/47 / >
SP:weary @ HP: 456/474 MV: 47/47 / >
s
At the Summit of the Ramp
A large platform spreads northwards from the summit of the cobbled ramp where
more then a span away from the edge it degenerates into nothing more then a
writhing wall of shadow from which thin tendrils roam apart. Covered with
masterful etchings of vines and every imaginable leaf which are still evident
although severely pitted and slowly crumbling flake by ivory flake, the thick
walls spread along the sides of the ramp as it descends into a deep void.
[ Exits: n s d ]
A stone covered in flowing ogier script stands here.
A brown stallion has arrived from the north.
SP:weary @ HP: 457/474 MV: 46/47 / >
track
A Horse entered from the north minutes ago...
A Human entered from the north minutes ago...
A Trolloc left here to the south minutes ago...
A Trolloc entered from the north minutes ago...
An Other left here to the north hours ago...
An Other entered from the north hours ago...
An Other left here to the south hours ago...
An Other entered from the north hours ago...
SP:weary @ HP: 457/474 MV: 46/47 / >
s
A Curve in the Walled Bridge
The cobbled pathway curves away from the wide dais to the south, to gradually
descend eastwards, slowly becoming enveloped by the gloomy shadows. High walls
of broken and pitted stone form the northern and western sides, a flowing scene
of vines and leaves is carved into the stones once ivory surface. Along the
northwest corned, a section of the cobbled stones has fallen into the void,
leaving a hole nearly a span wide yet the surrounding wall remains intact.
[ Exits: n e s ]
A stone covered in flowing ogier script stands here.
A brown stallion has arrived from the north.
SP:weary @ HP: 458/474 MV: 46/47 / >
track
A Horse entered from the north minutes ago...
A Human entered from the north minutes ago...
A Trolloc left here to the south minutes ago...
A Trolloc entered from the north minutes ago...
An Other left here to the south hours ago...
An Other entered from the east hours ago...
An Other left here to the east hours ago...
An Other entered from the north hours ago...
SP:weary @ HP: 458/474 MV: 46/47 / >
s
Along A Decaying Pathway
A cobbled pathway nearly four spans across leads north away from the small wall
lined dais spreading to the south. A small shadowed gap mars the eastern wall
where a small section of mortar has crumbled to gray dusty allowing a series of
cubic stones to cascade into the voided topheth below. Into the western wall
and the scarred remains of the eastern, leaves and vines are etched into wide
almost lifelike friezes which seem to sway gently in some imaginary breeze.
[ Exits: n s ]
A brown stallion has arrived from the north.
SP:weary @ HP: 459/474 MV: 46/47 / >
s
Northern Edge of the Cobbled Dais
The wide platform stretches in a wall lined and cobblestone paved path to the
east while southward a jagged edge leads into the void of darkness.
Connecting under a thick pillared arch, a bridge meanders northwards into the
darkness, leaving merely an ivory white path through a midnight cloud.
Westward, a small space in the pitted white wall allows passage to a small
saucer shaped dais, which holds a dull reflective wall in its center. A thin
pole stretches like a spire towards the shrouded heavens above, covered from
base to summit with layer upon layer of flowing silver script.
[ Exits: n e w ]
A stone covered in flowing ogier script stands here.
A brown stallion has arrived from the north.
SP:weary @ HP: 459/474 MV: 45/47 / >
track
SP:weary @ HP: 459/474 MV: 45/47 / >A Horse entered from the north minutes ago...
A Human entered from the north minutes ago...
A Trolloc left here to the east minutes ago...
A Trolloc entered from the west minutes ago...
A Trolloc left here to the west minutes ago...
A Trolloc entered from the north minutes ago...
An Other left here to the east minutes ago...
An Other left here to the east hours ago...
SP:weary @ HP: 459/474 MV: 45/47 / >
e
The Decaying Rim
A jagged and pitted wall forms a chest high barrier along the northern edge of
the cobbled platform, masterfully etched vines intertwining with leaves of
every known kind cover nearly every inch of exposed stone. Eastward a gap in
the wall allows access to a spiraling ramp that descends into cloying darkness.
Small paths lead to the west and south around a fallen section of the extensive
dais. Rising in the middle of the dais, a thin post of pale stone covered with
fading silver script flowing from base to summit. Upward, nearly hidden in the
darkness, spreads the outlined base of an elongated ivory stoned path.
[ Exits: e w u ]
A stone covered in flowing ogier script stands here.
A brown stallion has arrived from the west.
SP:weary @ HP: 460/474 MV: 45/47 / >
SP:weary @ HP: 460/474 MV: 46/47 / >
track
A Horse entered from the west minutes ago...
A Human entered from the west minutes ago...
A Trolloc left here to the up minutes ago...
A Trolloc entered from the west minutes ago...
An Other left here to the up minutes ago...
An Other entered from the east minutes ago...
An Other left here to the up minutes ago...
An Other entered from the west minutes ago...
SP:weary @ HP: 461/474 MV: 46/47 / >
u
Nearing the Height of the Ramp
A wide oval surrounds the summit of the cobbled ramp, lined with a chest high
wall of heavily carved stone acting as a inadequate barrier against the
enshrouding gloom. Thin tendrils of blackened midnight roam slowly over the
surface of the ivory stones, leaving a scorched and pitted mess where once
beauty spread. A wide pathway leads eastward, stretching from the ramp to
disappear into the curtain of darkness beyond. As if the overhanging cloud of
perpetual night weights more than an ocean, the cobbled pathway is webbed with
hairline cracks and in some places long gaps where mortar has crumbled to dust.
[ Exits: e u ]
A stone covered in flowing ogier script stands here.
A brown stallion has arrived from below.
SP:weary @ HP: 461/474 MV: 46/47 / >
e
At the Summit of the Ramp
A wide cobbled pathway descends as it advances westward, low walls fanning out
to the north and south the farther it progresses into the shadowy depths. A
sort of wide, ivory stoned platform spreads to the east, canopied by the
ever-present blanket of night above. A dingy white wall, extends parallel to
the pathway seeming to enfold it like a guardian barrier fighting a losing
battle against the writhing evil surrounding it. A small section of the
southern wall bears a masterfully detailed carving of a golden-scaled serpent
coiling in and around a sculpted wheel like yarn around a spool.
[ Exits: n e w ]
A stone covered in flowing ogier script stands here.
A brown stallion has arrived from the west.
SP:weary @ HP: 462/474 MV: 45/47 / >
track
A Horse entered from the west minutes ago...
A Human entered from the west minutes ago...
An Other left here to the east hours ago...
An Other entered from the north hours ago...
An Other left here to the west hours ago...
An Other entered from the west hours ago...
An Other left here to the east hours ago...
An Other entered from the west hours ago...
SP:weary @ HP: 462/474 MV: 45/47 / >
w
Nearing the Height of the Ramp
A wide oval surrounds the summit of the cobbled ramp, lined with a chest high
wall of heavily carved stone acting as a inadequate barrier against the
enshrouding gloom. Thin tendrils of blackened midnight roam slowly over the
surface of the ivory stones, leaving a scorched and pitted mess where once
beauty spread. A wide pathway leads eastward, stretching from the ramp to
disappear into the curtain of darkness beyond. As if the overhanging cloud of
perpetual night weights more than an ocean, the cobbled pathway is webbed with
hairline cracks and in some places long gaps where mortar has crumbled to dust.
[ Exits: e u ]
A stone covered in flowing ogier script stands here.
A brown stallion has arrived from the east.
SP:weary @ HP: 463/474 MV: 45/47 / >
track
A Horse entered from the east minutes ago...
A Human entered from the east minutes ago...
A Horse left here to the east minutes ago...
A Human left here to the east minutes ago...
A Horse entered from the down minutes ago...
A Human entered from the down minutes ago...
A Trolloc left here to the up minutes ago...
A Trolloc entered from the down minutes ago...
SP:weary @ HP: 463/474 MV: 46/47 / >
SP:weary @ HP: 463/474 MV: 46/47 / >
u
Along the Edge of the Platform
A jagged line of cobblestones rings the edge of the platform, small gaps mar
the once perfect edge where the mortar has worn away enough to allow the
cobblestones to fall away into the darkness below. From the eastern side of
the platform, a wide ramp of pale stones descends into the grasp of darkness.
The jagged edged boundary of the platform spreads to the north and west around
a raised dirt filled platform. Leafless and barren gray trees, branches
drooped and lifeless, grow above the thin blanket of scraggly, blackened grass
that fills the center of the raised platform. The leafless trees and grass
crumble at the slightest movement, ground to a dust that seems to fade before
it reaches the ground, leaving no trace of its ever having existed. A post
sticks out from the center of the walled garden to stretch from the barren soil
upwards to the shrouded heavens, heavily etched with fading silver script.
[ Exits: n s u ]
A stone covered in flowing ogier script stands here.
A brown stallion has arrived from below.
SP:weary @ HP: 464/474 MV: 46/47 / >
track
A Horse entered from the down minutes ago...
A Human entered from the down minutes ago...
A Trolloc left here to the north minutes ago...
A Trolloc entered from the down minutes ago...
An Other left here to the south hours ago...
An Other entered from the down hours ago...
An Other left here to the south hours ago...
An Other entered from the down hours ago...
SP:weary @ HP: 464/474 MV: 46/47 / >
n
At the Base of a Low Ramp
>From the ominous grasp of the writhing darkness stretches a wide stone paved
bridge that connects to the platform under a small arch. Two massive pillars,
each with layer after layer of silvery etched swirls, stretch from the platform
to nearly three spans above where they arc across the center of the bridge to
form a towering arch. Beginning at the base of the southern pillar, a jagged
edge of stones spans eastward in a rough circle where it is gradually swallowed
in darkness, leaving nothing but a void beyond the rail-less edge. A section
of the platform extends a short distance to the north, its cobbled path leading
into the clutches of the darkness that reveals naught within but the hint of a
wall emitting a dull sheen. Rising forth from the center of the dais spreads a
stone post covered from base to top with silver script severely pitted.
[ Exits: s w ]
A stone covered in flowing ogier script stands here.
A brown stallion has arrived from the south.
SP:weary @ HP: 465/474 MV: 45/47 / >
track
A Horse entered from the south minutes ago...
A Human entered from the south minutes ago...
A Trolloc left here to the west minutes ago...
A Trolloc entered from the south minutes ago...
An Other left here to the west hours ago...
An Other entered from the west hours ago...
An Other left here to the west hours ago...
An Other entered from the south hours ago...
SP:weary @ HP: 465/474 MV: 46/47 / >
w
A Stone Bridge over the Shadowy Depths
Two pillars, the black stone nearly as dark as the shadows writhing around its
surface, stretch forth from the intersection of the ascending ramp and the
cobbled platform to the east. The ramp with its pale squared cobblestones
spread westward where the darkness engulfs it, like a mist of liquefied night,
until only a faint outline is left. A chest high stone wall of pale, ivory
white, stone lines the ramp on the northern and southern sides. The stones of
the pathway and the bordering walls are pitted and flaking as if the very stone
is rotting under the shadowy taint covering the eternal expanse of the Ways.
The dim outline of a wide circle of stone stretches unsupported nearly four
spans above the bridge as if no laws of the common world govern here.
[ Exits: e w ]
A brown stallion has arrived from the east.