o Armor neckware (such as gorgets) only affect your abs when worn in the first
eq slot for neckwear. Now when you wear such equipment, it will automagic-
ally swap with whatever is in your first eq slot for neckwear.
o Carried people will now be carried with you when you move from room to room.
o Thanks to Jetta's observation that people in a canoe wearing armor shouldn't
fall flat on their face, they will instead choke on water (with a minor hit-
point deduction) as they fall in any water rooms.
o When lights begin to go out now, they will only give messages while carried
by a character or when in a room. No more crashes from lit lanterns being
carried inside packs. Though in the future your pack may catch on fire...